'Games made by soulless machines': Tech sparks debate over AI stories in video games (2024)

A screenshot from Nvidia and Convai's recent demonstration video of AI in video games. Screenshot by NPR hide caption

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'Games made by soulless machines': Tech sparks debate over AI stories in video games (2)

A screenshot from Nvidia and Convai's recent demonstration video of AI in video games.

Screenshot by NPR

Is the future of artificial intelligence in video games playing out in a cyberpunk ramen bar? Tech companies would like you to think so, but game writers aren't so sure.

In a recent demo from the tech company Nvidia, a human player talked to two video game characters using a microphone — and the characters responded in real time using generative AI.

Nvidia is promising a new kind of storytelling made possible by Generative AI technology.

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In a press release, Nvidia said the technology offered the chance to turn "generic non-playable characters (NPCs)" into "dynamic, interactive characters capable of striking up a conversation, or providing game knowledge to aid players in their quests."

Nvidia had partnered with the tech start-up Convai for the demo, but they aren't the only ones pushing the new technology. At this year's Game Developers Conference in San Francisco on March 18-22, new video games powered by generative AI technology are expected to be announced.

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And the companies at the forefront of AI are not just promising to do the work that human writers are already doing; they are promising to completely change the way video game stories are told.

It's a claim that, across the industry, is being met with skepticism and hesitation.

Pushing the boundaries

In truth, the change is already happening.

The tech is already being used widely in game development. In a survey of more than 3,000 developers conducted by the Game Developers Conference, nearly a third say they already use AI in their workplace. Employees in business and marketing were most likely to use it, while those in narrative were among the least likely.

But it's in storytelling that the promise and perils are being most closely watched.

Games often have hundreds of characters who, together, help build a bigger story and more immersive experience. Until now, their dialogue has always been written by humans.

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Yet Kylan Gibbs, who develops AI at his company Inworld AI, says the generative technology can create a new relationship between author and creator.

"It means that every person ends up with something that — while still beheld to the story and narrative allure of the world — they're able to look at from different angles," he said.

Not everyone is so sure. Or, at least, not so willing to begin using AI in their own games.

Josh Sawyer is the studio design director at Obsidian Entertainment, which made narratively acclaimed games like Pentiment, and Fallout: New Vegas, and he isn't sold by the recent run of AI.

"A lot of the demos, I'm not going to lie, they seem impressive for a chat bot," he said, adding it was not something he would use in his games.

Fallout: New Vegas is a science-fiction role playing game beloved for its story and characters.

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In a game like Fallout: New Vegas, which follows the remaining denizens of Earth living in the wake of a nuclear apocalypse, it's the smaller interactions with the world's many characters — and their carefully crafted responses — that make for a good story.

"The appeal for our players is the characters feel very specific," Sawyer said. "I'm not looking to make a lot of generic dialogue."

Xalavier Nelson Jr., who leads the independent studio Strange Scaffold, has similar concerns. He says everything in a game needs to be filtered through a layer of intent.

"When I hear about building NPCs that make for better or equivalent game experiences while being driven by AI responses, the first thing I have to ask is ... how much does that create a cohesive experience for the player?"

"Even if an NPC interacts in a million different ways ... if it doesn't add up to a wider message, you end up with what we call in games 'oatmeal' — a sludge which functionally means or performs nothing outside of a sheer amount of stuff that's put into the world."

A question of ethics

Joon Sung Park, an AI researcher at Stanford, doesn't think generative AI will take the place of human writers who come up with high-concept, compelling storylines.

Instead, he sees AI making a game's many small characters more complex, more dynamic, and more spontaneous.

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"Where these agents are good at is creating believable micro-moments," he said. "But they're likely not going to be able to create individual, really fun stories."

Still, today it's human writers who craft a lot of the one-liners and small talk that side characters say in a video game. If AI does that instead, it might put some writers out of work, according to Nelson Jr.

"When we eliminate positions for juniors, that means they don't become mid level. Which means they don't become seniors. Which means they don't become the vibrant creative voices and directors of tomorrow," he said.

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Despite the fact that generative AI is already being used across the industry, 87% of game developers surveyed by the Game Developers Conference say they are at least somewhat concerned with how this tech will impact the game industry.

That's why for many it's not a question of whether AI can write a good story — it's whether it should.

"Ten years from now, the AI might become so good at what it does that it's indistinguishable from the best human writers," says Eric Barone, who wrote and designed the hit game Stardew Valley entirely by himself.

"I feel like we have to turn to a spiritual element here. I want to play games by human beings, not games made by soulless machines."

It's an ethical question writers are confronting now. But players will face it soon, and they'll have to decide whether games written by artificial intelligence are the game they want to play.

'Games made by soulless machines': Tech sparks debate over AI stories in video games (2024)

FAQs

What game was made entirely by AI? ›

Pixel Shift” is a pioneering video game crafted entirely through artificial intelligence (AI) tools such as Claude 3 Opus, Dalle 3, and Adobe Generative Fill. It stands out for integrating AI in coding and background creation, showcasing the vast potential of AI in game design innovation.

How has AI affected the gaming industry? ›

One of the most significant applications of AI in gaming is player sentiment analysis, which involves analyzing players' feedback, reviews, and other data to gain valuable insights into their preferences for game levels, menu elements, or opponents.

Can the AI in games really be considered true artificial intelligence? ›

The term "game AI" is used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general, and so video game AI may often not constitute "true AI" in that such techniques do not necessarily facilitate computer learning or other ...

What video game has evil AI? ›

SHODAN (Sentient Hyper-Optimized Data Access Network) is a fictional artificial intelligence and the main antagonist of the cyberpunk-horror themed video game series System Shock, which consists of 1994's System Shock, 1999's System Shock 2, and the 2023 remake System Shock.

What game has the best AI ever? ›

Without further ado and in no particular order, let's kick things off with the first example.
  1. S.T.A.L.K.E.R. S.T.A.L.K.E.R. ...
  2. Starcraft 2. Starcraft 2 is a very famous example of great use of AI in video games. ...
  3. Dota 2. ...
  4. F.E.A.R. ...
  5. Middle-earth: Shadow of Mordor. ...
  6. Alien Isolation. ...
  7. The Last of Us.
Sep 8, 2023

Will AI take over gaming? ›

Artificial Intelligence (AI) has the potential to completely revolutionize the video game industry, from how games are developed to how they are experienced and played. AI promises to unlock new frontiers in terms of scale, realism, interactivity, and more that could profoundly change gaming as we know it.

Will AI take over video game development? ›

Video game designers can utilize AI to make them more efficient and automate tedious, manual tasks, but AI won't be taking over their jobs anytime soon.

How AI could disrupt video gaming? ›

Games AI can also be used to create environments that respond to player actions. This might involve altering the game's difficulty in real-time, generating content procedurally based on player preferences, or simulating complex ecosystems where creatures interact with each other and the environment.

Who invented AI? ›

Birth of AI: 1950-1956

Alan Turing published his work “Computer Machinery and Intelligence” which eventually became The Turing Test, which experts used to measure computer intelligence. The term “artificial intelligence” was coined and came into popular use.

What was the first video game with AI? ›

First game developed by AI was computerized game of NIM in 1951.

Is there a true AI in the world? ›

At some point in the future there might be, but despite all of the hype, it's not imminent, and it certainly doesn't exist yet. We don't even have any good evidence that it's possible to create true AI, though, equally, there's no reason to believe that it isn't.

What is the evil side of AI? ›

The dark sides of artificial intelligence (AI) refer to unethical and dangerous applications of the technology. Commentators have often drawn comparisons with nuclear technology, saying that just like it has great promise, a nuclear disaster would be damning. With AI, the stakes are higher.

Who was the first evil AI? ›

Why did Hal 9000 turn against its crew? Hal is one of the first evil AI characters to appear on the big screen. Audiences were mesmerized by the concept of a computer that – for reasons unknown – turns on its humans.

Can AI become malicious? ›

They're also used for automated attacks, including discovering vulnerabilities and spreading malware. AI's role in phishing and evasion techniques has grown, aiding in the creation of convincing fake profiles and malware that evades detection.

What was the first game made by AI? ›

First game developed by AI was computerized game of NIM in 1951.

Can AI make a game? ›

It is technically possible for AI to develop a video game, but the development process would require a significant amount of input and direction from human game developers.

Are there any AI games? ›

PokerTH. PokerTH is another traditional game boosted with AI. It is a free and open-source Texas Hold 'em poker game with AI opponents that allows beginners to practice their poker skills before playing real opponents.

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